For VFX, film & animation

Locked files. Versioned references. Reviewed in rounds.

Heavy reference chains, daily approvals, and exports that fail loudly when something goes wrong. Layerline gives every shot, every asset, every approval one home — with the lock and version controls VFX work demands, and a shot/sequence workflow native to the medium.

Industry feature still · VFX, film & animation
Why teams in this space ship slower

The pain.

01

Working files get clobbered

Two artists open the same scene file at once, one wins, work disappears. Without locks, the only safe workflow is constant chat-app pings.

02

Approval cycles eat the week

Dailies, lookdev rounds, supervisor sign-offs. None of it lives in the asset record — it lives in email, chat, and someone's notes app.

03

Versions are unrecoverable

A producer asks for the v17 from last week. It's been overwritten three times since.

Also in the platform

The rest of what's included.

Every Layerline org gets all of this — across every tier, every project.

01 · Shot & sequence workflow

Shots organise into sequences. Sequences carry pipeline templates with task dependencies — so every shot starts with the standard work breakdown.

02 · Shot File Box

Each shot gets a File Box that groups all its Layerline Storage files — plates, working scenes, exports, references. Versioned and lockable.

03 · Bulk task ops

Spin up a sequence of shots in one call. Create, update or archive up to 200 tasks at once. Active timer with a billable flag for client work.

04 · Milestone tracking

Group tasks by delivery milestone — vendor reviews, supervisor approvals, final lock. Fetch a milestone with all its tasks to see what's left.

05 · Team dashboards

Org and per-project stats — tasks by status, members, asset counts. Time-tracking timesheet across the team.

06 · AI review helpers

Three AI helpers for reviews — change summary between rounds, comment-pile summary, approval-readiness estimate.

One OS. Every app. Yours.

Start free. No credit card, no procurement loop. Scale to a studio when you're ready.